<div class="refentry" lang="en" xml:lang="en"><a id="glXChooseFBConfig"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glXChooseFBConfig — return a list of GLX frame buffer configurations that match the specified attributes</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table><tr><td><code class="funcdef">GLXFBConfig * <b class="fsfunc">glXChooseFBConfig</b>(</code></td><td>Display *  </td><td><var class="pdparam">dpy</var>, </td></tr><tr><td> </td><td>int  </td><td><var class="pdparam">screen</var>, </td></tr><tr><td> </td><td>const int *  </td><td><var class="pdparam">attrib_list</var>, </td></tr><tr><td> </td><td>int *  </td><td><var class="pdparam">nelements</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>dpy</code></em></span></dt><dd><p>
                    Specifies the connection to the X server.
                </p></dd><dt><span class="term"><em class="parameter"><code>screen</code></em></span></dt><dd><p>
                    Specifies the screen number.
                </p></dd><dt><span class="term"><em class="parameter"><code>attrib_list</code></em></span></dt><dd><p>
                    Specifies a list of attribute/value pairs.
                    The last attribute must be <code class="constant">None</code>.
                </p></dd><dt><span class="term"><em class="parameter"><code>nelements</code></em></span></dt><dd><p>
                    Returns the number of elements in the list returned by <code class="function">glXChooseFBConfig</code>.
                </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
            <code class="function">glXChooseFBConfig</code> returns GLX frame buffer configurations that match the attributes
            specified in <em class="parameter"><code>attrib_list</code></em>, or <code class="constant">NULL</code> if no matches are found.
            If <em class="parameter"><code>attrib_list</code></em> is <code class="constant">NULL</code>, then <code class="function">glXChooseFBConfig</code> returns an array of GLX
            frame buffer configurations that are available on the specified screen.
            If an error occurs, no frame buffer configurations exist on the
            specified screen, or if no frame buffer configurations match the
            specified attributes, then <code class="constant">NULL</code> is returned.
            Use <code class="function">XFree</code> to free the memory returned by
            <code class="function">glXChooseFBConfig</code>.
        </p><p>
            All attributes in <em class="parameter"><code>attrib_list</code></em>, including boolean attributes, are
            immediately followed by the corresponding desired value. The list is
            terminated with <code class="constant">None</code>. If an attribute is not specified in <em class="parameter"><code>attrib_list</code></em>,
            then the default value (see below) is used (and the attribute is said to be
            specified implicitly). For example, if <code class="constant">GLX_STEREO</code> is not specified, then
            it is assumed to be <code class="constant">False</code>. For some attributes, the default is
            <code class="constant">GLX_DONT_CARE</code>, meaning that any value is OK for this attribute, so the
            attribute will not be checked.
        </p><p>
            Attributes are matched in an attribute-specific manner.
            Some of the attributes, such as <code class="constant">GLX_LEVEL</code>, must match the specified
            value exactly; others, such as, <code class="constant">GLX_RED_SIZE</code> must meet or exceed the
            specified minimum values. If more than one GLX frame buffer configuration is found,
            then a list of configurations, sorted
            according to the ``best'' match criteria, is returned. The match
            criteria for each attribute and the exact sorting order is
            defined below.
        </p><p>
            The interpretations of the various GLX visual attributes are as follows:
        </p><div class="variablelist"><dl><dt><span class="term"><code class="constant">GLX_FBCONFIG_ID</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a valid XID that indicates the desired GLX frame
                        buffer configuration. When a <code class="constant">GLX_FBCONFIG_ID</code> is specified, all
                        attributes are ignored. The default value is <code class="constant">GLX_DONT_CARE</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_BUFFER_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative integer that indicates the desired
                        color index buffer size.
                        The smallest index buffer of at least the specified size is preferred.
                        This attribute is ignored if <code class="constant">GLX_COLOR_INDEX_BIT</code> is not set in
                        <code class="constant">GLX_RENDER_TYPE</code>. The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_LEVEL</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by an integer buffer-level specification.
                        This specification is honored exactly.
                        Buffer level 0 corresponds to the default frame buffer of the display.
                        Buffer level 1 is the first overlay frame buffer, level two the second
                        overlay frame buffer, and so on.
                        Negative buffer levels correspond to underlay frame buffers.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_DOUBLEBUFFER</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by <code class="constant">True</code> or <code class="constant">False</code>. If
                        <code class="constant">True</code> is specified, then
                        only double-buffered frame buffer configurations are considered;
                        if
                        <code class="constant">False</code> is specified, then
                        only single-buffered frame buffer configurations are considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_STEREO</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by <code class="constant">True</code> or <code class="constant">False</code>. If
                        <code class="constant">True</code> is specified, then
                        only stereo frame buffer configurations are considered;
                        if
                        <code class="constant">False</code> is specified, then
                        only monoscopic frame buffer configurations are considered.
                        The default value is <code class="constant">False</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_AUX_BUFFERS</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative integer that indicates the desired
                        number of auxiliary buffers.
                        Configurations with the
                        smallest number of auxiliary buffers that meet or exceed
                        the specified number are preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_RED_SIZE</code>, <code class="constant">GLX_GREEN_SIZE</code>, <code class="constant">GLX_BLUE_SIZE</code>, <code class="constant">GLX_ALPHA_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Each attribute, if present, must be followed by a nonnegative minimum size
                        specification or <code class="constant">GLX_DONT_CARE</code>.
                        The largest available total RGBA color buffer size (sum of <code class="constant">GLX_RED_SIZE</code>,
                        <code class="constant">GLX_GREEN_SIZE</code>, <code class="constant">GLX_BLUE_SIZE</code>, and <code class="constant">GLX_ALPHA_SIZE</code>)
                        of at least the minimum size specified for each color component is preferred.
                        If the requested number of bits for a color component is 0 or
                        <code class="constant">GLX_DONT_CARE</code>, it is not considered. The default value for each color
                        component is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_DEPTH_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative minimum size specification.
                        If this value is zero,
                        frame buffer configurations with no depth buffer are preferred.
                        Otherwise, the largest available depth buffer of at least the minimum size
                        is preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_STENCIL_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative integer that indicates the desired
                        number of stencil bitplanes.
                        The smallest stencil buffer of at least the specified size is preferred.
                        If the desired value is zero,
                        frame buffer configurations with no stencil buffer are preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_ACCUM_RED_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative minimum size specification.
                        If this value is zero,
                        frame buffer configurations with no red accumulation buffer are preferred.
                        Otherwise, the largest possible red accumulation buffer
                        of at least the minimum size is preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_ACCUM_GREEN_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative minimum size specification.
                        If this value is zero,
                        frame buffer configurations with no green accumulation buffer are preferred.
                        Otherwise, the largest possible green accumulation buffer
                        of at least the minimum size is preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_ACCUM_BLUE_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative minimum size specification.
                        If this value is zero,
                        frame buffer configurations with no blue accumulation buffer are preferred.
                        Otherwise, the largest possible blue accumulation buffer
                        of at least the minimum size is preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_ACCUM_ALPHA_SIZE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a nonnegative minimum size specification.
                        If this value is zero,
                        frame buffer configurations with no alpha accumulation buffer are preferred.
                        Otherwise, the largest possible alpha accumulation buffer
                        of at least the minimum size is preferred.
                        The default value is 0.
                    </p></dd><dt><span class="term"><code class="constant">GLX_RENDER_TYPE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a mask indicating which OpenGL rendering modes
                        the frame buffer configuration must support.
                        Valid bits are <code class="constant">GLX_RGBA_BIT</code> and
                        <code class="constant">GLX_COLOR_INDEX_BIT</code>. If the mask is
                        set to <code class="constant">GLX_RGBA_BIT</code> | <code class="constant">GLX_COLOR_INDEX_BIT</code>,
                        then only frame buffer configurations that can be bound to both
                        RGBA contexts and color index contexts will be considered.
                        The default value is <code class="constant">GLX_RGBA_BIT</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_DRAWABLE_TYPE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by a mask indicating which GLX drawable types
                        the frame buffer configuration must support. Valid bits are
                        <code class="constant">GLX_WINDOW_BIT</code>,
                        <code class="constant">GLX_PIXMAP_BIT</code>, and <code class="constant">GLX_PBUFFER_BIT</code>.
                        For example, if mask is set to
                        <code class="constant">GLX_WINDOW_BIT</code> | <code class="constant">GLX_PIXMAP_BIT</code>,
                        only frame buffer configurations that support both windows and GLX pixmaps
                        will be considered.
                        The default value is <code class="constant">GLX_WINDOW_BIT</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_X_RENDERABLE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by <code class="constant">True</code> or <code class="constant">False</code>.
                        If <code class="constant">True</code> is specified, then only frame buffer configurations that
                        have associated X visuals (and can be used to render to Windows and/or
                        GLX pixmaps) will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_X_VISUAL_TYPE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by one of
                        <code class="constant">GLX_TRUE_COLOR</code>,
                        <code class="constant">GLX_DIRECT_COLOR</code>,
                        <code class="constant">GLX_PSEUDO_COLOR</code>,
                        <code class="constant">GLX_STATIC_COLOR</code>,
                        <code class="constant">GLX_GRAY_SCALE</code>, or
                        <code class="constant">GLX_STATIC_GRAY</code>, indicating the desired X visual type.
                        Not all frame buffer configurations have an associated X visual. If
                        <code class="constant">GLX_DRAWABLE_TYPE</code> is specified in <em class="parameter"><code>attrib_list</code></em> and the
                        mask that follows does not have <code class="constant">GLX_WINDOW_BIT</code> set,
                        then this value is ignored. It is also ignored if
                        <code class="constant">GLX_X_RENDERABLE</code> is specified as <code class="constant">False</code>.
                        RGBA rendering may be supported for visuals of type
                        <code class="constant">GLX_TRUE_COLOR</code>,
                        <code class="constant">GLX_DIRECT_COLOR</code>,
                        <code class="constant">GLX_PSEUDO_COLOR</code>,
                        or <code class="constant">GLX_STATIC_COLOR</code>,
                        but color index rendering is only supported for visuals of type
                        <code class="constant">GLX_PSEUDO_COLOR</code> or <code class="constant">GLX_STATIC_COLOR</code>
                        (i.e., single-channel visuals).
                        The tokens <code class="constant">GLX_GRAY_SCALE</code> and <code class="constant">GLX_STATIC_GRAY</code> will
                        not match current OpenGL enabled visuals, but are included for future use.
                        The default value for <code class="constant">GLX_X_VISUAL_TYPE</code> is <code class="constant">GLX_DONT_CARE</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_CONFIG_CAVEAT</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by one of
                        <code class="constant">GLX_NONE</code>,
                        <code class="constant">GLX_SLOW_CONFIG</code>,
                        <code class="constant">GLX_NON_CONFORMANT_CONFIG</code>.
                        If <code class="constant">GLX_NONE</code> is specified, then only frame buffer configurations with
                        no caveats will be considered; if <code class="constant">GLX_SLOW_CONFIG</code>
                        is specified, then only slow frame buffer configurations will be considered; if
                        <code class="constant">GLX_NON_CONFORMANT_CONFIG</code> is specified, then only
                        nonconformant frame buffer configurations will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_TRANSPARENT_TYPE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by one of
                        <code class="constant">GLX_NONE</code>,
                        <code class="constant">GLX_TRANSPARENT_RGB</code>,
                        <code class="constant">GLX_TRANSPARENT_INDEX</code>.
                        If <code class="constant">GLX_NONE</code> is specified, then only opaque
                        frame buffer configurations will be considered; if <code class="constant">GLX_TRANSPARENT_RGB</code>
                        is specified, then only transparent
                        frame buffer configurations that support RGBA rendering will be considered;
                        if <code class="constant">GLX_TRANSPARENT_INDEX</code> is specified,
                        then only transparent frame buffer configurations that support color
                        index rendering will be considered.
                        The default value is <code class="constant">GLX_NONE</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_TRANSPARENT_INDEX_VALUE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by an integer value indicating the transparent
                        index value; the value must be between 0 and the maximum
                        frame buffer value for indices.
                        Only frame buffer configurations that use the
                        specified transparent index value will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                        This attribute is ignored unless <code class="constant">GLX_TRANSPARENT_TYPE</code> is
                        included in <em class="parameter"><code>attrib_list</code></em> and specified as <code class="constant">GLX_TRANSPARENT_INDEX</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_TRANSPARENT_RED_VALUE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by an integer value indicating the transparent
                        red value; the value must be between 0 and the maximum
                        frame buffer value for red.
                        Only frame buffer configurations that use the
                        specified transparent red value will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                        This attribute is
                        ignored unless <code class="constant">GLX_TRANSPARENT_TYPE</code> is included in
                        <em class="parameter"><code>attrib_list</code></em> and specified as <code class="constant">GLX_TRANSPARENT_RGB</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_TRANSPARENT_GREEN_VALUE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by an integer value indicating the transparent
                        green value; the value must be between 0 and the maximum
                        frame buffer value for green.
                        Only frame buffer configurations that use the
                        specified transparent green value will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                        This attribute is
                        ignored unless <code class="constant">GLX_TRANSPARENT_TYPE</code> is included in
                        <em class="parameter"><code>attrib_list</code></em> and specified as <code class="constant">GLX_TRANSPARENT_RGB</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_TRANSPARENT_BLUE_VALUE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by an integer value indicating the transparent
                        blue value; the value must be between 0 and the maximum
                        frame buffer value for blue.
                        Only frame buffer configurations that use the
                        specified transparent blue value will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                        This attribute is ignored unless <code class="constant">GLX_TRANSPARENT_TYPE</code> is included in
                        <em class="parameter"><code>attrib_list</code></em> and specified as <code class="constant">GLX_TRANSPARENT_RGB</code>.
                    </p></dd><dt><span class="term"><code class="constant">GLX_TRANSPARENT_ALPHA_VALUE</code></span></dt><dd><p>
                    </p><p>
                        Must be followed by an integer value indicating the transparent
                        alpha value; the value must be between 0 and the maximum
                        frame buffer value for alpha.
                        Only frame buffer configurations that use the
                        specified transparent alpha value will be considered.
                        The default value is <code class="constant">GLX_DONT_CARE</code>.
                    </p></dd></dl></div><p>
            When more than one GLX frame buffer configuration matches the specified attributes,
            a list of matching configurations is returned. The list is sorted
            according to the following precedence rules, which are applied in ascending
            order (i.e., configurations
            that are considered equal by a lower numbered rule are sorted by the higher
            numbered rule):
        </p><div class="variablelist"><dl><dt><span class="term">1.</span></dt><dd><p>
                        By <code class="constant">GLX_CONFIG_CAVEAT</code> where the precedence is <code class="constant">GLX_NONE</code>,
                        <code class="constant">GLX_SLOW_CONFIG</code>, and <code class="constant">GLX_NON_CONFORMANT_CONFIG</code>.
                    </p></dd><dt><span class="term">2.</span></dt><dd><p>
                         Larger total number of RGBA color components
                        (<code class="constant">GLX_RED_SIZE</code>, <code class="constant">GLX_GREEN_SIZE</code>, <code class="constant">GLX_BLUE_SIZE</code>,
                        plus <code class="constant">GLX_ALPHA_SIZE</code>)
                        that have higher number of bits. If the requested number of bits in
                        <em class="parameter"><code>attrib_list</code></em> is zero or <code class="constant">GLX_DONT_CARE</code> for a particular color
                        component, then the number of bits for that component is not considered.
                    </p></dd><dt><span class="term">3.</span></dt><dd><p>
                        Smaller <code class="constant">GLX_BUFFER_SIZE</code>.
                    </p></dd><dt><span class="term">4.</span></dt><dd><p>
                        Single buffered configuration (<code class="constant">GLX_DOUBLEBUFFER</code> being
                        <code class="constant">False</code> precedes a double buffered one.
                    </p></dd><dt><span class="term">5.</span></dt><dd><p>
                        Smaller <code class="constant">GLX_AUX_BUFFERS</code>.
                    </p></dd><dt><span class="term">6.</span></dt><dd><p>
                        Larger <code class="constant">GLX_DEPTH_SIZE</code>.
                    </p></dd><dt><span class="term">7.</span></dt><dd><p>
                        Smaller <code class="constant">GLX_STENCIL_SIZE</code>.
                    </p></dd><dt><span class="term">8.</span></dt><dd><p>
                        Larger total number of accumulation buffer color components
                        (<code class="constant">GLX_ACCUM_RED_SIZE</code>, <code class="constant">GLX_ACCUM_GREEN_SIZE</code>,
                        <code class="constant">GLX_ACCUM_BLUE_SIZE</code>, plus <code class="constant">GLX_ACCUM_ALPHA_SIZE</code>) that have
                        higher number of bits. If the requested number of bits in <em class="parameter"><code>attrib_list</code></em> is
                        zero or <code class="constant">GLX_DONT_CARE</code> for a particular color component, then the
                        number of bits for that component is not considered.
                    </p></dd><dt><span class="term">9.</span></dt><dd><p>
                        By <code class="constant">GLX_X_VISUAL_TYPE</code> where the precedence order is
                        <code class="constant">GLX_TRUE_COLOR</code>, <code class="constant">GLX_DIRECT_COLOR</code>, <code class="constant">GLX_PSEUDO_COLOR</code>,
                        <code class="constant">GLX_STATIC_COLOR</code>, <code class="constant">GLX_GRAY_SCALE</code>, <code class="constant">GLX_STATIC_GRAY</code>.
                    </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="examples"></a><h2>Examples</h2><p>
        </p><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>attrib_list</code></em> =</span></dt><dd><p>
                        {<code class="constant">GLX_RENDER_TYPE</code>, <code class="constant">GLX_RGBA_BIT</code>,
                        <code class="constant">GLX_RED_SIZE</code>, 4,
                        <code class="constant">GLX_GREEN_SIZE</code>, 4,
                        <code class="constant">GLX_BLUE_SIZE</code>, 4,
                        <code class="constant">None</code>};
                    </p></dd></dl></div><p>
            Specifies a frame buffer configuration that supports RGBA rendering
            and exists in the normal frame buffer,
            not an overlay or underlay buffer.
            The returned visual supports at least four bits each of red,
            green, and blue,
            and possibly no bits of alpha.
            It does not support stereo display.
            It may or may not have one or more auxiliary color buffers,
            a back buffer,
            a depth buffer,
            a stencil buffer,
            or an accumulation buffer.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
            <code class="function">glXChooseFBConfig</code> is available only if the GLX version is 1.3 or greater.
        </p><p>
            If the GLX version is 1.1 or 1.0, the GL version must be 1.0.
            If the GLX version is 1.2, then the GL version must be 1.1.
            If the GLX version is 1.3, then the GL version must be 1.2.
        </p><p>
            <a class="citerefentry" href="glXGetFBConfigs"><span class="citerefentry"><span class="refentrytitle">glXGetFBConfigs</span></span></a> and <a class="citerefentry" href="glXGetFBConfigAttrib"><span class="citerefentry"><span class="refentrytitle">glXGetFBConfigAttrib</span></span></a> can
            be used to implement selection algorithms other than the generic
            one implemented by <code class="function">glXChooseFBConfig</code>. Call <code class="function">glXChooseFBConfig</code> to retrieve all the frame buffer configurations
            on a particular screen or, alternatively, all the frame buffer configurations with
            a particular set of attributes. Next, call <a class="citerefentry" href="glXGetFBConfigAttrib"><span class="citerefentry"><span class="refentrytitle">glXGetFBConfigAttrib</span></span></a>
            to retrieve additional attributes for the frame buffer configurations and then
            select between them.
        </p><p>
            GLX implementations are strongly discouraged,
            but not proscribed,
            from changing the selection algorithm used by <code class="function">glXChooseFBConfig</code>.
            Therefore, selections may change from release to release
            of the client-side library.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">NULL</code> is returned if an undefined GLX attribute is
            encountered in <em class="parameter"><code>attrib_list</code></em>, if <em class="parameter"><code>screen</code></em> is invalid, or if <em class="parameter"><code>dpy</code></em> does
            not support the GLX extension.
        </p></div>
        {$pipelinestall}{$examples}
        <div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="glXGetFBConfigAttrib"><span class="citerefentry"><span class="refentrytitle">glXGetFBConfigAttrib</span></span></a>,
            <a class="citerefentry" href="glXGetFBConfigs"><span class="citerefentry"><span class="refentrytitle">glXGetFBConfigs</span></span></a>,
            <a class="citerefentry" href="glXGetVisualFromFBConfig"><span class="citerefentry"><span class="refentrytitle">glXGetVisualFromFBConfig</span></span></a>
        </p></div><div class="refsect1" lang="en" xml:lang="en"><div id="Copyright"><h2>Copyright</h2><p>
            Copyright © 1991-2006
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <a class="ulink" href="https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/" target="_top">https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/</a>.
        </p></div></div></div>
